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  191 Chris McCormick	2010-07-27
      Added new windows BUG to bugs file.

  190 Chris McCormick	2010-07-27
      BUGS list and TODO list updates.

  189 Chris McCormick	2010-07-03
      Proxy new level platform/portal creation commands over the network.

  188 Chris McCormick	2010-07-03
      Send edit id back to creator - prevent duplicate edits. New level button no longer creates portals automatically.

  187 Chris McCormick	2010-07-03
      Made props have uuids for network safety.

  186 Chris McCormick	2010-06-28
      All drawing and prop editing tools now working across the network, including clone, delete

  185 Chris McCormick	2010-06-27
      TODO list fixes after botched merge

  184 Chris McCormick	2010-06-26 [merge]
      Merge Sydney flight changes: Got most drawing commands working over the network, yeah!

  183 Chris McCormick	2010-06-21
      Refactoring drawing tools code to be network friendly.

  182 Chris McCormick	2010-06-21
      Got object creation over the network working.

  181 Chris McCormick	2010-06-20
      Ton of small bugfixes making network stuff more robust.

  180 Chris McCormick	2010-06-03
      Sending most editLayer commands over the network.

  179 Chris McCormick	2010-05-31
      Multiplayer code - 2 players in a level seeing eachother for the first time!

  178 Chris McCormick	2010-05-30
      More network code - two different client instances connecting + registering level.

  177 Chris McCormick	2010-05-30
      Background bubble on notification messages.

  176 Chris McCormick	2010-05-30
      Disallow level editing when not connected to the network.

  175 Chris McCormick	2010-05-27
      Better connection to the server, network events coming in to ConnectionListeners now

  174 Chris McCormick	2010-05-26
      Got basic server connecting working.

  173 Chris McCormick	2010-05-13
      Integrated chat and move messages and got the tests cranking.

  172 Chris McCormick	2010-05-10
      Work on the server, got a 20-thread load-test happening, player unique ids etc.