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191 Chris McCormick 2010-07-27
Added new windows BUG to bugs file.
190 Chris McCormick 2010-07-27
BUGS list and TODO list updates.
189 Chris McCormick 2010-07-03
Proxy new level platform/portal creation commands over the network.
188 Chris McCormick 2010-07-03
Send edit id back to creator - prevent duplicate edits. New level button no longer creates portals automatically.
187 Chris McCormick 2010-07-03
Made props have uuids for network safety.
186 Chris McCormick 2010-06-28
All drawing and prop editing tools now working across the network, including clone, delete
185 Chris McCormick 2010-06-27
TODO list fixes after botched merge
184 Chris McCormick 2010-06-26 [merge]
Merge Sydney flight changes: Got most drawing commands working over the network, yeah!
183 Chris McCormick 2010-06-21
Refactoring drawing tools code to be network friendly.
182 Chris McCormick 2010-06-21
Got object creation over the network working.
181 Chris McCormick 2010-06-20
Ton of small bugfixes making network stuff more robust.
180 Chris McCormick 2010-06-03
Sending most editLayer commands over the network.
179 Chris McCormick 2010-05-31
Multiplayer code - 2 players in a level seeing eachother for the first time!
178 Chris McCormick 2010-05-30
More network code - two different client instances connecting + registering level.
177 Chris McCormick 2010-05-30
Background bubble on notification messages.
176 Chris McCormick 2010-05-30
Disallow level editing when not connected to the network.
175 Chris McCormick 2010-05-27
Better connection to the server, network events coming in to ConnectionListeners now
174 Chris McCormick 2010-05-26
Got basic server connecting working.
173 Chris McCormick 2010-05-13
Integrated chat and move messages and got the tests cranking.
172 Chris McCormick 2010-05-10
Work on the server, got a 20-thread load-test happening, player unique ids etc.